Issue setting up Community Shaders
Hey, everyone! I have been the last few days trying to set up Community Shaders, but can't make it work properly, and went to the CommunityShaders.log but didn't see anything out of order. When I load the game, everything onscreen is a mess of red squares and blobs, as if it was deep fried. The only way anything becomes even remotely clear, though with "inverted colors" is if I disable ScreenSpaceGI. My GPU is a UHD 620, but it does support DirectX 11 and 12. Can anyone please help with this? Thank you in advance :)